Friday, December 27, 2013

Meet John

The Town of Neverwood can be hard for some people. At times there seems to be little to do. However, some people can never get things right and just keep finding themselves in trouble. Gang life can do that to you, and it has made life that much harder for John. After an accident in a museum with an artifact not seen since the ice age, John now known as Frost has taken charge of his gang.

Wednesday, December 25, 2013

Meet Elli

Meet Elli.  She's a regular spell casting from the town of Neverwood.  Watch your mouth or you might find yourself a woman, frog, or pig, depending on her mood.  If you treat her right she's a quick friend.
In this game Elli is one possible way for the player to be transformed and begin their journey.  How the player turns and to what extent will effect the town of Neverwood.  She's going to be a consistent character the player can interactive with, develop a relationship, or shop from.  In her spare time she makes a living as an alchemist, at least when she's not turning men into women.


Friday, December 20, 2013

Preview

Here's a quick little teaser for Neverwood.  There will be 3D images to go along with the literature as we go along.

As you can see the player will be able to navigate throughout their house/city using the compass on the bottom left.  Room objects can be interacted with by a simple right click.  On the right you'll have inventory items that you may also interact with.  Any of these can trigger further changes in the player.

Thursday, December 19, 2013

Proposed Evolution of Neverwood

The title Neverwood is not set in stone.  On two occasions its been pointed out sounding too like Neverwinter.  However and interesting idea was brought up by Zinier to have the town of Bayville, the original setting of the story evolve into the darker town of Neverwood. A curse linking the fate of the player will warp not just their own mind and body, but that of the city they live in.  Let me know what you think, if that's a good direction to go in. Again I like to think the players should run the show.

Saturday, December 14, 2013

The Town of Neverwood

Since it's founding Neverwood has stood against progress.  The people of Neverwood were happy with how things were and had no intention of changing.  Neverwood itself is not without its own luxuries.  You have the Carnival, which is one of the greatest attractions among all the outlying cities near it.  There is the Fortune Teller who is scarily spot on accurate.  Unfortunately the fortune she tells may be darker than the one you seek.  When dating you have the graveyard and the crypts below it.  One of the greatest tourist attractions to the town of Neverwood is the Fountain of Angels located in the center of town.  They were made so as the winds shift and change they create a sound through the hollows of the statues that sound like a sad song, or times of in-climate weather a battle hymn.

Wednesday, December 11, 2013

Need an Editor

I'm putting together this game design document for what I hope will be an awesome game and I've come to a realization that while I'm a great idealist, I have limited experience in public writing.  Even if I were an amazing author having secretly wrote The Sword of Shannara, Lord of the Rings, The Wheel of Time, or The Sword of Truth, I would still probably want an editor.  If there's anyone out there who's interested in the sort of project I have presented and would like to make sure the story, dialogue, and characters are all conveyed in a meaningful and interesting manner then please contact me at cosmicloop83@gmail.com.  I'll be moving forward with this regardless, but please, think of the players!

A New Game

Good Afternoon!

That is at least the time of day that I am posting this.  I am starting a new fiction text based game using the RAGS (Rapid Adventure Game System).  It will be adult in nature set in a town called Neverwood.  You will be playing as the protagonist and one way or another the town of Neverwood will change you into a woman.  From there you can explore the town and its inhabitants as innocently as you want or engage in as much debauchery as you see fit.  There will be an underlying plot that ties everything together and brings the game into a climax.  This will be a game that explores transformation, adventure, and magic to the max.  If you are not into TG/TF fiction steer away.

A quick snapshot of the initial creation screen.
I really enjoy playing all kinds of games myself, and as someone just getting into the game creation scene I am open to any and all suggestions on how to progress this game, even after I start throwing playable versions of it on the net.

If you are interested in what's going on definitely let me know.  Your interest inspires me to creative action!